﻿using System;
using Microsoft.VisualStudio.TestTools.UnitTesting;

namespace Oca35.Tests
{
    [TestClass]
    public class OcaSquareFixture
    {
        [TestMethod]
        public void PlayerRollAgain()
        {
            var player = new Player();
            var board = new Board();
            var ocasquare= board.Squares[4];
            player.Location = ocasquare; 

            ocasquare.ApplyActions(player);
            Assert.AreNotEqual(board.Squares[4],player.Location);
        }
    }
}
